A fast-paced sitcom roleplaying game about a collective house scrambling to get enough money together. It’s designed for easy learning and fast-paced play.
The game uses a set of 12 character cards, each representing a potential roommate in the house. Choose your roommate, choose an episode premise, and dive in. Each episode opens with an argument about how to deal with a huge expense, which spirals into two ill-conceived plots. Ultimately, one succeeds, the other fails, and we’re right back where we started: with the house barely getting by.
4-8 players, 40-70 minute episodes.
You can read how to play Going for Broke here. Then come back and order either the Print or digital and print+play version. (Digital files are included with all print purchases.)
| Book | |
| Format | 12 roommate cards, 5 reference cards, digital rules |
| Type | GM-less story-game |
| Pages | 12 roommate cards, 5 reference cards, digital rules |
| Rule System/Engine | Bespoke |
| Book | |
| Format | 12 roommate cards, 5 reference cards, digital rules |
| Type | GM-less story-game |
| Pages | 12 roommate cards, 5 reference cards, digital rules |
| Rule System/Engine | Bespoke |
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