Story Game of Gunslingers, Samurai, Gangsters, Barbarians, and Steampunk in a Post-Apocalyptic World with Superpowers

 note: This version is hardcover and features a variant cover art.

We were once a beautiful world, young and fertile. Nothing but hope and opportunity lay before us. We were the chosen ones of our creators and lived a lavish lifestyle. Until the All-Father revealed his jealousy at the love his children gave to their creation and not him. His wrath nearly wiped us out. Now we are the enslaved and oppressed living in the Five Cities or risking it all in the Wastes.

But there are some who call no place home. They wander between all places and live by their own rules. Will any of them rise up to become the mysterious heroes we need?

Built using the ScreenPlay engine, HPS is a collaborative story game with all players taking an equal role in the storytelling process. Players take on the role of Writers working with the Director to draft complete stories of action, suspense, horror, and survival. Through their lead characters, Writers actively drive the story and create epic action sequences as the central storytellers; the Director reacts to their descriptions while simultaneously challenging their characters along the way. For every description moving the story forward, another player will deliver its outcome to push it further, react to events, and embellish details with camera angles, special effects, even a character's demise. 


In a world where everything is possible, dice rolls are not used to attempt success or failure, but as complications against your enemies... and death is the ultimate complication. Characters roll dice based on the number of details built into their descriptions against an opponent's Defence for the right to choose their enemy's fate or perhaps allow the enemy to choose their own. Each complication becomes incorporated into the story and can also be countered or removed by spending Vitality until there is none left to give or the battle is over. 


With the HPS core rulebook, you get...


  • Complete rules for playing the High Plains Samurai Roleplaying Game

  • Create original characters of every type, from leads to extras 

  • Build and expand on the Five Cities and the Wastes

  • Apply character roles to give your character a code of honour

  • Gain new perks from your homeland to help define your character's background

  • Explore the history of Chaos' Wrath and its aftermath

  • Discover the key initiatives for the One Land & meet its major characters, including every warlord and Black Scorpion

  • An advice chapter for all players, Directors and Writers alike

  • Tips on playing evil characters seeking to destroy the One Land


Together, you will create tales of heroic struggle against the machinations of the mysterious bandit known as Black Scorpion and her bloody plot for revenge that threatens the return of Chaos incarnate. 


You can learn more on the official High Plains Samurai website, highplainssamurai.com


The Atlas of the One Land

Book
Format 7 x10 hardcover
Type Core Rules + Setting
Pages 142
Rule System/Engine Screenplay Engine
People & Companies
Author Todd Crapper
Book
Format 7 x10 hardcover
Type Core Rules + Setting
Pages 142
Rule System/Engine Screenplay Engine
People & Companies
Author Todd Crapper

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High Plains Samurai - Deluxe

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