Dive into the ultimate guide to magic for RuneQuest!
Chaosium Unveiled: Inside The Red Book of Magic
Watch the unveiling video to see the book for yourself. Remember that you get the PDF when getting the physical copy.
What's Inside
Penned by Zzabur, the Sorcerer Supreme himself, The Red Book of Magic is the indispensable source for expanded Rune and spirit magic. It’s an essential expansion to the RuneQuest experience for players and Gamemasters alike.

A Tome of Spells
Over 500 spells for both Rune and spirit magic. These spells can be used by adventurers and NPCs alike. Also detailed are rules for Gamemasters to devise their own Rune spells.

New Beasts & Monsters
An array of new monsters to complement those found in the RuneQuest Glorantha: Bestiary. Magical creatures such as War Trees, Manlings, and Luxites are detailed to pit against your adventures, and each can spawn a new RuneQuest adventure of your own design!

New Rules
A wealth of new information on Rune metals, healing plants, and illusions. Special rules for ritual casting, and new methods for increasing your chance of successful spellcasting. The Red Book of Magic also contains the esoteric secrets of Hepherones’ Statement of Magic.

What The Critics Say
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"This isn't just about the spells; it is about the adventures that they help create.... Glorantha is probably the best researched and most cohesive settings in the world. Magic is integral to the setting, not a flimsy paste up."
— Antonios S., RPGNet, Review of The Red Book of Magic.
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"Much more than just a big list of spells."
— Reviews from R'lyeh, A Spellbinding Corollary.
| Book | |
| Format | Hardcover |
| Type | Player & GM Book |
| Pages | 128 |
| Rule System/Engine | RuneQuest |
| Book | |
| Format | Hardcover |
| Type | Player & GM Book |
| Pages | 128 |
| Rule System/Engine | RuneQuest |
Tags: Player & GM Book, RuneQuest, 2024
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