A post-apocalyptic TTRPG inspired by some of the most influential games and post-apocalyptic media of the 20th and 21st centuries. Combined with influence from such legendary games such as AD&D, Gamma World, Fallout, Wasteland, the Metro series, and countless other movies and TV shows, Earth, After Death is creating a playing field like never before.
Boasting deep and crunchy mechanics reminiscent of the golden age of 90s TTRPGs, Earth: After Death focuses on OSR-style gaming, dungeon and hex crawling, fast-paced combat, high lethality, and a unique and fascinating setting to explore.
There’s plenty to do: kill mutants, explore ancient ruins, get lethal radiation poisoning, find a gun that has infinite ammunition, use psionic powers to blow up peoples heads, replace your legs with tank treads, and more!
The Wastelander's Handbook is a player's guide to creating a character and delving into the Wastelands of the New World. Earth: After Death is a spiritual successor to Gamma World! This novel d20-based system brings the advanced systems and crunch of 80s and 90s TTRPGs back in a digestible and easy-to-understand format.
Contains everything you need to run your first games including:
- 5 starting Strains of humanity, including Abandoned mutants, the eclectic Ghost machines, and just bog-standard humans.
- Full lists for weapons, armour, and exploration items like gas masks.
- A Level-Up system that uses Skill Points as well as intermittent Perks - just like Fallout!
- A new easy-to-use tracking system for resources like food and energy, as well as an abstract ammunition system that makes gunplay feel crunchy without the busywork.
- Over 100 mutations, rules of Stress and Rad accumulation, and bartering rules.
- Contains the Overseer's Pamphlet to get GM's prepped for running games and dolling out rewards.
- Rules for dungeon- and hex-crawling, including accounting for encumbrance, radiation, and more!
| Book | |
| Format | 5.5 x 8.5 black n white zine (PDF) |
| Type | |
| Pages | |
| Rule System/Engine | |
| Book | |
| Format | 5.5 x 8.5 black n white zine (PDF) |
| Type | |
| Pages | |
| Rule System/Engine | |
Earth: After Death - Wastelanders Handbook (PDF)
- Brand: Hammer City Games
- Reward Points: 15
- Availability: 1000
-
C$15.00
- Price in reward points: 50
Tags: Earth, After Death, hammercity, multiplayer, apocalyptic, new, 2024
Featured
First Date Update
You went on a great first date... or so you thought. Now you're being ghosted and it's time to fin..
C$16.00
Visigoths vs. Mall Goths
ttRPG and dating sim about the conflicts and romances among the warriors who sacked ancient Rom..
C$35.00
Love & Barbed Wire
Discover whether love will survive the horrors of the Great War in this two player letter-writing ga..
C$35.00
Cthulhu Confidential
Face Madness and Corruption… Alone! Langston Wright is an African-America..
C$87.00
Be Like a Cat
Be Like a Cat is a solo or two-player role-playing game that invites you to take on the role of a fe..
C$35.00
Le Coyote et le Blaireau
Un jeu de rôle espiègle à partager en duo. Des aventures audacieuses d’amitié et de travail d’é..
C$18.50
Night's Black Agents: Solo Ops
You used to be a spy. You were part of the clandestine world, backed up by the full st..
C$64.50
Runecairn Wardensaga
Hard-hitting action and adventure in a post-Ragnarok Norse fantasy world. Designed by Colin Le Sueur..
C$56.00
La Voie du Chat
Vous aimez les chats ? Incarnez-en un !Après La voie du corbeau, découvrez le nouveau jeu de Tim Rob..
C$33.50
WILD: Wake Initiated Lucid Dreaming (softcover)
The ALIS dreamshare device has changed the world. The technology allows dreamers to enter a shared ..
C$40.00
DIE RPG scenarios v1: Bizarre Love Triangles (PDF)
Undergo wild changes and endure novel dangers in these 3 adventures for DIE RPG.WHAT'S IN THE BOOK?I..
C$12.00
Does Love Forgive?
Two One-to-One Scenarios for Call of Cthulhu Does Love Forgive? is a collection of two spe..
C$16.98



















