Three Evenings of Nightmare
What's Inside?
No Time to Scream contains three short-play scenarios for Call of Cthulhu.
Each scenario is perfect for a single evening of mystery and horror, and are designed to be played in around two hours. Each scenario includes four pre-generated investigators, along with full-color maps and handouts.
The Clock is Ticking

The three scenarios share a common theme—the investigators are up against the clock. Guidance for the keeper is provided to keep the action flowing and emphasis the uncaringness of the Mythos. There is also help for adding more investigators for larger group play.
A Lonely Thread
Something is wrong with Professor Thomas. Unfortunately, you didn’t know that when you arrived at his charming woodland cabin. Can you act in time to save your friend? Or will a horrific secret devour all?
Bits & Pieces
A doctor’s body lies next to an autopsy table, and the corpse he was examining has vanished! The only clue is a set of bloody footprints. A devilish game of hide and seek ensues—with gory consequences
Aurora Blue
A band of U.S. Treasury agents raid an illegal whiskey distillery hidden in Alaska’s Chugach Mountains. The sun is setting… and that’s when the really bad things come out to play.
No Time To Scream is designed for use with either the Call of Cthulhu Starter Set or the Call of Cthulhu: Keeper Rulebook.
Downloads for this Product
What The Critics Say
-
“I would certainly recommend No Time to Scream for established Keepers as well as newcomers to Call of Cthulhu.”
— Jeff McAleer, The Gaming Gang, Call of Cthulhu: No Time to Scream Reviewed.
-
“Recommended - This is a solid anthology of adventures. They have a lot of utility, whether you just want a night of gaming, a convention scenario, or even something to run to follow up your exploration of the Starter Set before you dive into the complete rules… I love how focused these scenarios are. While they still maintain the weirdness and danger of Mythos stories, they also avoid the feeling that “investigators are always doomed” that some people have about Call of Cthulhu.”
— Gnome Stew, Call of Cthulhu – No Time to Scream Review.
Book | |
Format | HC |
Type | Three part campaign |
Pages | 104 |
Rule System/Engine | Call of Cthulhu |
Book | |
Format | HC |
Type | Three part campaign |
Pages | 104 |
Rule System/Engine | Call of Cthulhu |
Tags: Three part campaign, Call of Cthulhu
Featured
Simple Superheroes #0
Sometimes you just want to leap tall buildings and punch villains, other times you want something a ..
C$35.00
The Quiet Year
The Quiet Year is a map game. You define the struggles of a post-apocalyptic community, and attemp..
C$65.00
Monsterhearts 2 (softcover)
By the time they hit adolescence, most people have gotten over their fear of the dark. They spend ..
C$34.00
The Halls of Arden Vul (PDF)
Prepare to Beard the Halls of Arden Vul! Arden Vul is the most ambitious megadungeon ever crea..
C$109.00
Free Spacer - Core (softcover)
Free Spacer is a sandbox science fiction roleplaying game about the crew of a commissioned starship ..
C$45.00
Widdershins
A game about lost toys and what becomes of them. Using an intuitive d% system, characters can be mad..
C$15.00
Fate of the Norns: Ragnarok (hardcover)
Core rulebook for FotN:R. This book contains everything needed to play Fate of the Norns™: Ragnaro..
C$89.98
Sig: City of Blades
Elite criminals of multi-planar city. All Gates Lead to Sig Sig is the nexus of the mult..
C$60.00
The Islands of Sina Una
5e Campaign Setting: Mythology and culture of the Philippines. Bakunawa rose from the ..
C$65.00
WILD: Wake Initiated Lucid Dreaming
The ALIS dreamshare device has changed the world. The technology allows dreamers to enter a shared ..
C$47.00
Shiver RPG
Bring tales of the mysterious, the peculiar and the strange to life. An easy to learn and innovati..
C$64.99
Fight to Survive: Martial Arts Meets Heart
An RPG of heartbreaking, struggling, mundane, down-and-dirty martial artists in the 20th century. ..
C$42.00