Saddle up for the ride of your life! Bettin' Bullets is
a tumbleweed of a TTRPG is about a generation of cowpokes in the small
frontier town in the late 1800s, showing off and showing each other up,
and rallying together to overcome dangers. Conflict resolution is all
diceless—who needs dice? You've got bullets. You bet your life on the
bullets themselves here in Bettin’ Bullets. This book includes: Quick as a rattlesnake, here's Bettin' Bullets. Mechanics At a Glance The rough of it is this. Each PC starts the
game with 6 Bullets. To resolve any conflict that’s worth considering,
the GM holds an auction, and each PC bets a number of Bullets against
the GM’s Secret Bid, a number they’ve assigned to the difficulty and
danger of what’s at hand, but they’re not about to tell you. It's a
unique system. Some might even call it plumb strange, but, it services
the setting well. You get your Bullets back by doing cowboy things like
riding a long while, sharing a campfire, or singing a sad song. Setting at a Glance There's a little town out there somewhere,
out West, called "Johnsford". That's your town. Rather than having a
bunch of cowboy PCs goin' off and questing in dungeons (an
abandoned mine shaft will maybe do?) you're expected to stick around
town. You're the important people in town, for better or worse. Trouble
comes to you. Now, putting setting and mechanics together, here—this isn't a "PvP"
game, as they say, but the other cowpokes around the table are you main
competition in anything that matters in Johnsford, like proving how fast
you can ride, being the one to stop the bank robbery in a flasher way
than your peers, and who's wearing the better lookin' hat. Why You Want This Game You want this game if anything on the following list you find mighty appealing. So, come out guns blazin' and win the day or die trying, here in Bettin’ Bullets. For more information on this publishing house please visit www.radiojamesgames.com.


| Book | |
| Format | 5.5 x 8.5 perfect-bound black-n-white |
| Type | Core Rules |
| Pages | 62 |
| Rule System/Engine | Diceless system where you spend tokens (bullets) |
| Book | |
| Format | 5.5 x 8.5 perfect-bound black-n-white |
| Type | Core Rules |
| Pages | 62 |
| Rule System/Engine | Diceless system where you spend tokens (bullets) |
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