Take to the shores of the Aegean Sea in an ancient time of mythic heroes! Build your hero, your legend, and your city state. Vie against ancient customs, cursed monsters, neighbouring factions, and the desires of the gods.

This book contains:

  • Everything you need to create a mortal character or a child of the gods and further develop them through a choice of careers and mystery cults.
  • Rules for interacting with the gods, including their favour and disfavour. Watch as your glory rises but be mindful of your hubris.
  • Rules for creating and developing your home city and miring yourself in its politics.
  • Flavourful rules for adventuring, combat, and competing in the panhellenic games.
  • Guidance for the GM to run the game and a host of adversaries and factions to fill the world and create your own epic adventures.

300 pages.


The Setting


The world of AEGEAN is an ancient Greece that never existed – a mix of mythology and classical history. The gods visit the earth and converse with mortals, granting gifts of magic and life to some and fear and terror to others. Fearsome monsters roam the lands and seas making every journey an adventure. Strange creatures, some mortal, others half-divine, can be found in the wilderness. These centaurs, nymphs and tritons teach, harass or ignore humans as their whim takes them.


The polis—the city and its surrounding lands—is your home and where your loyalties lie. Your polis is a recently founded colony on the coasts of the Aegean Sea. The leader is called an arkhon, a democratically elected ruler after the Athenian fashion, rather than the hereditary king that many cities still use. The polis sits in a precarious position, between many similar neighbouring states who may wish to trade, ally or make war.


Your character fits somewhere in this world, between the capricious force of the gods, the wilderness and the structure of the polis and its ambitions.


The Game


The core philosophy of AEGEAN is the characters are capable heroes who can always succeed at the task at hand. Sometimes there may be a cost involved and it’s up to the player to decide how much they’re willing to pay for success.


The resolution mechanic uses a familiar D10 dice pool. Each die which rolls an 8+ is a success and the more successes you roll the better your achievement. 10’s can add a success or be saved for later as Resolve and failure can be mitigated by gaining Risk.


Risk measures the danger a character is in. It’s a combination of small scrapes and stresses which build up during an adventure. It is gained when a character suffers harm, either physically or emotionally, but can be taken voluntarily to gain successes on a skill check. When a character’s Risk passes their Endurance threshold they are in trouble. Now when they would gain Risk they gain a Wound instead. Risk is easy to remove while Wounds are long-lasting.


A game of mythic heroes involving interactions with the gods wouldn’t be complete without some rules to manage those interactions.


A character’s fame throughout the world is represented by Glory. It is gained by performing heroic deeds and completing epic quests and can be used to purchase powerful talents. Spending Glory needs to be balanced with the character’s Hubris.


Hubris is a measure of a character’s contempt or disdain for the gods and their place in society. Characters gain Hubris by acting in ways which displease the gods, challenge the gods, or by acting above their station.


If a character’s Hubris is greater than their Glory then they have angered the gods and are Cursed. The form the gods’ anger takes depends on how much greater their Hubris is but, importantly, the gods are prepared to let a Cursed character die, if such is their fate.


Book
Format 6 x 9 black n white hardcover
Type Core Rules
Pages 300
Rule System/Engine d10 dice pool system
People & Companies
Author Stoo Goff
Book
Format 6 x 9 black n white hardcover
Type Core Rules
Pages 300
Rule System/Engine d10 dice pool system
People & Companies
Author Stoo Goff

Write a review

Note: HTML is not translated!
    Bad           Good

Aegean

  • C$75.00


Available Options


Related Products

Fate of the Norns: Ragnarok (hardcover)

Fate of the Norns: Ragnarok (hardcover)

Core rulebook for FotN:R. This book contains everything needed to play Fate of the Norns™: Ragnaro..

C$89.98

Aegean: Book of Empires

Aegean: Book of Empires

A setting and adventure supplement for the AEGEAN tabletop roleplaying game. Take your heroes to Kre..

C$55.00

Aegean: Book of Heroes

Aegean: Book of Heroes

A setting and adventure supplement for the AEGEAN tabletop roleplaying game. Take your heroes from..

C$55.00

Aegean DICE

Aegean DICE

A pack of 10 d10 dice, perfect for your Aegean game or others that use d10 dice pools...

C$20.00

Shadows of the Past

Shadows of the Past

Designed for stories set in history, Shadows of the Past features easy to learn, flexible rules th..

C$45.00

Spire: This City Must Fall

Spire: This City Must Fall

You are a dark elf. Your home, the towering city of Spire, was occupied by the high elves two hundre..

C$75.00

The Gaslight Club (PDF)

The Gaslight Club (PDF)

It’s the early 20’s, post World War I and The Gaslight Club is the place to be. But everything is no..

C$8.00

Poles of Power (PDF)

Poles of Power (PDF)

It’s the turn of the 11th century BCE in the Mediterranean. The kingdoms of the Achaean Greeks, the ..

C$3.00

Aegean: Book of Empires (PDF)

Aegean: Book of Empires (PDF)

A setting and adventure supplement for the AEGEAN tabletop roleplaying game. Take your heroes to Kre..

C$20.00

Aegean: Book of Heroes (PDF)

Aegean: Book of Heroes (PDF)

A setting and adventure supplement for the AEGEAN tabletop roleplaying game. Take your heroes from..

C$20.00

DIE RPG scenarios v1: Bizarre Love Triangles

DIE RPG scenarios v1: Bizarre Love Triangles

Undergo wild changes and endure novel dangers in these 3 adventures for DIE RPG.WHAT'S IN THE BOOK?I..

C$25.00

Shadow Operations

Shadow Operations

Eleven one-shot missions for the Spire roleplaying game.Climb aboard the Last Train and steal the se..

C$22.50

DIE RPG

DIE RPG

You’re trapped in a fantasy world stitched together from your obsessions, dreams and nightmares.&..

C$80.00

Centurion: Legionaries of Rome (PDF)

Centurion: Legionaries of Rome (PDF)

March with the legions against the enemies of Rome in this role-playing game of military adventures...

C$16.00

Heart: The City Beneath (PDF)

Heart: The City Beneath (PDF)

Delve into a nightmare undercity that will give you everything you’ve ever dreamed of – or kill yo..

C$28.00

Aegean GM Screen

Aegean GM Screen

I handy tri-fold screen for Aegean. Handy rules references...

C$25.00

Tags: Ancient Greek, Mythic, Gods, Greece

Featured

Simple Superheroes #0

Simple Superheroes #0

Sometimes you just want to leap tall buildings and punch villains, other times you want something a ..

C$35.00

The Quiet Year

The Quiet Year

The Quiet Year is a map game. You define the struggles of a post-apocalyptic community, and attemp..

C$65.00

Monsterhearts 2 (softcover)

Monsterhearts 2 (softcover)

By the time they hit adolescence, most people have gotten over their fear of the dark. They spend ..

C$34.00

The Halls of Arden Vul (PDF)

The Halls of Arden Vul (PDF)

Prepare to Beard the Halls of Arden Vul! Arden Vul is the most ambitious megadungeon ever crea..

C$109.00

Free Spacer - Core (softcover)

Free Spacer - Core (softcover)

Free Spacer is a sandbox science fiction roleplaying game about the crew of a commissioned starship ..

C$45.00

Widdershins

Widdershins

A game about lost toys and what becomes of them. Using an intuitive d% system, characters can be mad..

C$15.00

Fate of the Norns: Ragnarok (hardcover)

Fate of the Norns: Ragnarok (hardcover)

Core rulebook for FotN:R. This book contains everything needed to play Fate of the Norns™: Ragnaro..

C$89.98

Sig: City of Blades

Sig: City of Blades

Elite criminals of multi-planar city. All Gates Lead to Sig  Sig is the nexus of the mult..

C$60.00

The Islands of Sina Una

The Islands of Sina Una

5e Campaign Setting:  Mythology and culture of the Philippines.  Bakunawa rose from the ..

C$65.00

WILD: Wake Initiated Lucid Dreaming

WILD: Wake Initiated Lucid Dreaming

The ALIS dreamshare device has changed the world. The technology allows dreamers to enter a shared ..

C$47.00

Shiver RPG

Shiver RPG

Bring tales of the mysterious, the peculiar and the strange to life. An easy to learn and innovati..

C$64.99

Fight to Survive: Martial Arts Meets Heart

Fight to Survive: Martial Arts Meets Heart

An RPG of heartbreaking, struggling, mundane, down-and-dirty martial artists in the 20th century. ..

C$42.00