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Publishing Normal

edited November 27 in News
In an effort to arm those new to TTRPG publishing, I wanted to write down the benchmarks I use to measure time and expectations in what is a “normal” schedule for indie TTRPG publishing, or at least the part of it I know a little about.

For a bit of context, as my day job I work in the traditional publishing space: in trade magazines. And I’ve got a whole bag of tricks for making things quicker and easier...


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