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Why I Hate Character Concepts

edited November 2022 in Game Publisher Blogs
I play a lot of unique and strange ttrpg systems, and I read even more of them. I'm a bit of a system junkie. One of the things I look for in a system—and I don't think I'm unique in this—is that it has to make me excited to play the game. I'm a "forever GM", which means if I want to play something I have to run it, which means I'd need to sell it to my play group as the next fun thing to play. Even when I'm just looking over ttrpg covers at a convention, what I'm looking for is not just: does this excite me? It's also: can I get my players excited about this?

And nothing kills my interest in a ttrpg quite like the line: "Come up with a character concept." I'll explain why.

https://www.radiojamesgames.com/post/why-i-hate-character-concepts
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